Owlbear Hartshorn

Croc Brawler

Description:

Owlbear Hartshorn    CR 3
XP 800
Male Croc Brawler 4
N Large monstrous humanoid
Init 3; Senses darkvision 60 ft., scent; Perception +5


Defense

AC 17, touch 13, flat-footed 13 (3 Dex, -1 size, 4 natural, +1 dodge)
hp 56 (4d10
19)
Fort 8, Ref 7, Will 2

Offense

Speed 20 ft., climb 20 ft., swim 40 ft.
Melee bite +8 (1d6 + 5/×2) and
   2 claws +8 (1d6 + 5/×2) and
   unarmed strike +8 (2d6 + 5/×2)
Space 10 ft.; Reach 5 ft.
Special Attacks bite, brawler’s flurry

Statistics

Str 20, Dex 16, Con 18, Int 8, Wis 12, Cha 10
Base Atk
4; CMB 10 (11 grapple); CMD 24 (25 vs. grapple)
Feats Catch Off-Guard, Improved Unarmed Strike, Intimidating Prowess, Throw Anything
Skills Acrobatics 9 (5 jump), Climb 18, Escape Artist +10, Intimidate +10, Perception +5, Sense Motive +5, Swim +13
Languages Common, Common
SQ ac bonus, hold breath, martial maneuvers, unarmed strike

Special Abilities

AC Bonus +1 (Ex) When a brawler wears light or no armor, she gains a dodge bonus to AC and CMD.
Bite (Ex) Prerequisites: Small or larger size.
Benefit: Members of this race gain a natural bite attack, dealing damage equivalent to that of a creature two size categories greater than normal for their size (Bestiary 302; 1d2 for Small races, 1
Brawler’s Flurry (Ex) Starting at 2nd level, a brawler can make a brawler’s flurry as a full-attack action. When doing so, a brawler has the Two-Weapon Fighting feat when attacking with unarmed strikes, weapons from the close fighter weapon group, or weapons with the "mon
Catch Off-Guard Proficient with improvised melee weapons. Unarmed foe is flat-footed against your improvised weapons.
Climbing (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Hold Breath (x4) (Ex) You can stay under water longer than normal.
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Martial Maneuvers (2/day) (Ex) Spend a move action to gain the benefit of a combat feat for 1 minute.
Scent (Ex) Detect opponents within 15
feet by sense of smell.
Swimming (40 feet) You have a Swim speed.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Unarmed Strike (1d8) The Monk does lethal damage with his unarmed strikes.

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Bio:

Owlbear Hartshorn

Skulls and Shackles StevenSteel