Mifune

Human Ninja Pirate Captain

Description:

Mifune
Male Human Ninja 6 (Pathfinder RPG Ultimate Combat 13)
N Medium humanoid (human)
Init 3; Senses Perception +9


Defense

AC 19, touch 13, flat-footed 16 (5 armor, 3 Dex, +1 natural)
hp 50 (6d8
12)
Fort 4, Ref 8, Will 2
Defensive Abilities uncanny dodge

Offense

Speed 30 ft., light steps
Melee
1 wakizashi 7 (1d62/18-20) and
   1 wakizashi +7 (1d61/18-20) and
   kunai 7 (1d41/19-20) and
   masterwork cold iron sickle 8 (1d61) and
   masterwork silver dagger 8 (1d4/19-20) and
   unarmed strike +7 (1d3
1 nonlethal)
Ranged shuriken 7 (1d21)
Special Attacks ki attack speed, sneak attack 3d6
Spell-Like Abilities (CL 6th; concentration +8)
   —shadow clone
   —vanishing trick

Statistics

Str 12, Dex 17, Con 14, Int 14, Wis 10, Cha 14
Base Atk
4; CMB 5; CMD 18
Feats Combat Expertise, Improved Feint, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (wakizashi)
Traits armor expert, child of the streets, ilizmagorti native
Skills Acrobatics +12, Bluff +11, Climb +10, Diplomacy +6, Disable Device +9, Disguise +8, Escape Artist +12, Intimidate +6, Knowledge (local) +6, Knowledge (nobility) +6, Perception +9, Profession (sailor) +9, Sense Motive +10, Sleight of Hand +13, Stealth +12, Swim +12, Use Magic Device +11; Racial Modifiers ki jump (running start), no trace
Languages Common, Elven, Halfling
SQ ki movement, ki pool, ki stealth, poison use, shackles pirates magic armor discount, shackles pirates magic items discount, shackles pirates magic weapons discount, shackles pirates ship discount
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, wand of mirror image (10 charges); Other Gear
1 chain shirt, 1 wakizashi, 1 wakizashi, kunai (10), masterwork cold iron sickle, masterwork silver dagger, shuriken (20), amulet of natural armor +1, besmara’s tricorne, bracers of archery, lesser, cloak of the manta ray, elixir of swimming (2), backpack, grappling hook, silk rope (50 ft.), thieves’ tools, 579 gp

Special Abilities

Armor Expert -1 Armor check penalty.
Besmara’s tricorne (1/day) Spoken command word transforms hat into a small boat for 8 hrs.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Ilizmagorti Native Can make untrained Knowledge (local) checks about Shackles pirates.
Improved Feint You can make a Bluff check to feint in combat as a move action.
Ki Attack Speed (Su) By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack.
Ki Jump (Running Start) (Su) Jumping is always counted as being at a running start.
Ki Movement A Ninja can spend 1 point to increase her speed by 20 feet for 1 round.
Ki Pool (Su) You have a ki pool equal to 1/2 your monk level + your Charisma modifier.
Ki Stealth A ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth skill checks for 1 round.
Light Steps (Ex) When moving up to twice your normal movement, you may ignore difficult terrain and can move over any surface.
No Trace +2 (Ex) Survival DCs to track you are at +2, gain +2 to Stealth when you are stationary and not acting.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Shackles Pirates Magic Armor Discount Purchase certain magic armor at a discount.
Shackles Pirates Magic Items Discount Purchase certain magic items at a discount.
Shackles Pirates Magic Weapons Discount Purchase certain magic weapons at a discount.
Shackles Pirates Ship Discount Purchase certain magic items at a discount.
Shadow Clone (Su) The ninja can create 1d4 shadowy duplicates of herself that conceal her true location. This ability functions as mirror image, using the ninja’s level as her caster level. Using this ability is a standard action that uses up 1 ki point.
Sneak Attack +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
Vanishing Trick (Su) As a swift action, the ninja can disappear for 1 round per level. This ability functions as invisibility. Using this ability uses up 1 ki point.

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Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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Bio:


You grew up a motherless dog, raised by the pirate wenches. Snatching coins where you could so that they would keep you warm and fed. Eventually they kicked you away and you took to the streets. Someone noticed your dexterity and cunning and took you away. You were given a master and your wildness was beaten out of you. You gained discipline and training, You and the other students were sent out of the school to gain some world experience. You must return in one year to demonstrate what you have learned in the world.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Mifune

Skulls and Shackles ABC